There’s a background plot that sets this all up. Shakaar’s arrival is marked by suspicions that a terrorist faction might be out to get him. Not everyone is wild about the idea of Cardassian\Bajoran reconciliation, and they might just send a message about it by killing the First Minister. Read the rest of this entry →
Head to the installment’s page to find links to it on your choice of ereader platforms.
Please don’t forget that you can still grab Part I absolutely free (where available).
Here’s the blurb:
Hope can be the most dangerous force in the universe. Part VI of the Beacon Saga.
Calls to action come as a vast Nomad flotilla assembles in the upper layers. While Nastron strives to keep his fellow shiplords and allies from unleashing their might, Thrat finds himself the most-wanted alien in Beacon’s orbit. Caught in the middle of intrigue and interstellar conflict, Mally and Tersias try to protect Faith and each other even as their lives fall apart. Alliances will shatter. New powers will rise. And before it is over, a single voice will promise what seems so lost: a chance.
A serial installment of seventeen thousand words.
Talk about missed chances. If you hadn’t told me this episode concluded a midseason two-parter, I would have thought it was one of Trek’s many botched wrap-around season opener/cliffhanger duos. It left a taste in my mouth like that of “Time’s Arrow, Part II”, from The Next Generation. “Homefront” was intriguing, the sense of dread steadily escalated, but “Paradise Lost” just couldn’t stick the landing.
As might be suspected from “Homeworld”, “Paradise Lost” further explores Sisko’s hunch that something just isn’t right with the recent acts that have been perpetrated against Earth, in particular the sabotage of the entire planet’s power grid (which, kids, I’m still struggling to see as possible in the 21st century, to say nothing of DS9′s setting). Read the rest of this entry →
January 6, 2014 in General Topics
The late Roger Ebert famously opined that video games were not art. The intensity of his stance softened with time, but he nonetheless never swayed from it. I’ve a lot of appreciation for Ebert’s legacy; his astute analysis of film–and his deep respect for movies as cultural artifacts–but I was surprised when I learned of his disregard for this medium. It’s bothered me for some time. I recently replayed a video game I’ve always cherished, one I seem to revisit every few years, and it dawned on me: I’m ready to address this subject.
What follows isn’t a rebuke of Ebert specifically, but instead the notion that video games belong in a comparative doghouse next to other forms of entertainment. To buoy my points, I’m going to use what–in my opinion–is the greatest video game of all time. That game is Chrono Trigger. Read the rest of this entry →
The episode opens to Dax and Sisko observing the wormhole’s odd activity–it’s been opening and closing like a revolving door at a busy downtown office, but there’s no sign of any ships leaving it. That should have screamed “get a perimeter around it, and start scanning”, but it’s basically shrugged off by Sisko, while the Bajorans on board see it as a possible sign from the prophets. Read the rest of this entry →